The Myth of the God Incarnate

The City at Her Gates

Copyright (c) Simon Brooke 1992-1995
describing the the City at Her Gates

Note:Women must speak of 'the City at His Gates': see under Religion.
Aonan enters the City for the first time
The City at Her Gates is crescent shaped in plan, bounded on the West by the River at Her Feet, and on the East by a wall. The wall is an ancient structure dating back to a more turbulent period when war within the Place was a present danger. It is tall and thick, and its six gates (from the South, the Downriver Gate, the Gate of Trade, the Gate of Justice, the Gate of Wisdom, the Gate of Love, and the Upriver Gate) are protected with powerful gate towers.

Taynuic and Beinnain sit on the Wall

Generally, the northern, upriver quarters of the city are richer; the southern, downriver quarters are artisan and industrial, while the eastern, farthest from the river sector (particularly the warren of tenements behind the House of the Eye) are the poorest.

Site and Layout

The City sits on the flood plain of a major river, on the outer side of the long sweeping bend which is caused by the river curving round an isolated mountain, the High Place, on the further bank. The site is prone to flooding, and consequently is protected by a very substantial flood barrier along the river bank. Apart from this, the City is entirely flat; it has no natural hills.

Streets

Two major streets run North to South through the City, respectively River Street and Moon Street. Four major East-West streets cross Moon Street and terminate on River Street; each is named for the Gate through which it leaves the City.

River Street

River Street roughly parallels the river bank; between it and the river, to the north, are wealthy private houses set in their own pleasure grounds. Towards the centre of the City, the Great Houses (with the exception of the House of the Eye) stand on what is essentially a widened, terraced section of the flood bank, between River Street and the River. In the South of the City, River Street runs between shipyards and industrial premises. It joins the Upriver Gate with the Downriver Gate.

Moon Street

Moon Street diverges from River Street in the northern suburbs to rejoin it in the southern industrial district, passing behind the House of the Eye. At the northern end, between River Street, Moon Street and the Street of Love, are prosperous houses and tenements. Between Love and Wisdom stand the Theatre, surrounded by a quarter made up of public eating houses and places of entertainment, and the foodmarket. Between Wisdom and Justice, between the Eye and River Street, is the Place of Justice, a very large, paved, open square. South of Justice is the Craft Market, the House of Healing, and the travellers' hostel. South again, across Trade Street, is the industrial sector, comprising foundries, tanneries, potteries, and all the other industrial processes which provide the material for a 'pre-industrial' civilisation.

Between Moon Street and the Wall are poor tenements, but none poorer than those at the Back of the Eye.

The Riverbank Houses

The order of the Great Houses on the riverbank is as follows:
  1. the Cunt, facing the end of the Street of Love;
  2. the Cock, facing the Theatre;
  3. the Stomach, facing the Food Market;
  4. the Ear and
  5. the Mouth, facing the Place of Justice;
  6. the Hand, facing the Craft Market;
  7. the Nose, facing the House of Healing; and
  8. the Foot, facing the end of the Street of Trade.

All the river bank houses follow the same general plan: a three storey block with large, high ceilinged ceremonial rooms on the ground floor, smaller rooms and offices on the first floor, and a roof cloister. At the end of the block towards the Place of Justice stands a tower, rising a further two storeys. At the end of the block away from the Place of Justice a boathouse projects out from the block, across the riverbank steps, into the river. Each house has four large doorways facing onto River Street, and three onto the riverbank steps.

Building and Architecture

The major buildings of the City, including the great houses, the House of Healing, the Theatre and the wall, are built of a warm coloured limestone. Most other buildings are built of mud brick, while the poorer tenements have only the lower storey built of brick, with the upper storeys built of wattle and daub. Roofs are always flat, as heavy rain is extremely rare in the City.

The tradition of mud brick building has led to an architectural style typified by quite markedly tapering walls and small windows, giving even large buildings a squat and brooding appearence. This is relieved in the tenement blocks by exterior wooden stairs and walkways, often hung with washing or with advertising banners. The public buildings of the City are rather austere in appearance, however.

Sanitation

Despite its riverbank site, the City has no sewer system. This is partly because during the late winter and early spring the streets are generally below river level; but it also because sewage is valued as agricultural fertiliser, and is collected in soil carts each evening.

Trade

The City is a major trading centre. All buying and selling of goods takes place in the markets -- no 'corner shops' exist in the city. The two markets, respectively the Craft Market and the Food Market, flank the Place of Justice, and come under the jurisdiction of the Hand and the Stomach respectively. The markets have no permanent structures, and are cleared away completely each night, although most traders erect awnings over their stands during the trading period. Particularly in the Food Market, most stands of of a similar type -- a handcart with extending counters on either side like a drop-leaf table, and a ridged awning of bright yellow cloth (yellow being the flag colour of the Stomach; awnings in the Craft Market are typically red).

Goods arriving from overseas are landed at the 'Foreign Quays' on the far side of the river, under the control of the Barbarian Guard; a tax must be paid before the importing merchant may bring goods across the river to resell them, although goods which are transhipped and re-exported pay no tax. This tax is collected by the Guard, officially on behalf of the God, and this is essentially how the Guard is financed. Traders also pay a pitch fee for sites in the markets to the controlling Houses.


Copyright (c) Simon Brooke 1992-1995

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